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31.1.24

Wooden bits and highlights

Warm browns

At some point last summer I bought a paintset specifically for wood. It just caught my attention when I was buying something in Hobby Point anyway, and my preexisting wooden paints were all quite dark and getting them out of their bottles was getting dubious at this date.

I've been using Vallejo paints for ages now, and this new box was a deviation, it was by AK Interactive (a third generation paintset, ooh, aah!). Six paints, and the back of the box showed what kind of wonders a skilled painter could do witht hem. I, on the other hand, knew I wasn't a gifted artist and had no delusions of grandeour no matter what kind of a fancy-ass paintset I utilized.


Of course the bottles had colour codes that weren't the same ones in the box's examples (but they did have the corresponding codes on the side), so one had to pay attention to what they did ':)

The wooden objects

I thought that the different wooden things would be of different woods, or differently treated, so I was going to paint them in two different ways. The boxes would have a darker and the handles for the shovels and the saw were going to be lighter shade of wood.

Base colours

All the lighter bits I painted with cork (AK11119 Cork), it looked like a nice shade and I would've believed that it was birch, if someone told me so. Now I needed to have an idea of how to make them look more woodlike with textures.

Both of the boxes I painted dark brown (AK11110 Weathered wood (Leather Brown)). The planks had some surface texture on them, that I could highlight later a bit with a wash.

Here was the left side's setup as well.

Woodgraininess

In my attempt to make the wood boxes look more wooden I painted on them some more or less squiggly lines with a lighter tone (AK11117 Varnished wood (Cork)). I made sure to add some stronger curves here and there for the branches (whatever the knots were called in actualy English). This first version may have ended up a bit too careful, because the planks just had some varying length thin lines and that didn't look too realistic to me.

To fix that I went a bit against my cautious nature and made stronger lines so that the base colour would have a smaller role in the look of the boxes. These shapes looked generally acceptable, but maybe a hint too cartoony. For some highlights I was thinking of paining a few fine lines with an even lighter paint (AK11115 Freshly cut timber (Light earth)).


To get any kind of a woodgrain effect on the pretty light-coloured shovel handles I used the light brown  (AK11115) that I then used to highlight the boxes. On first impression the lighter woods looked better than the darker ones. But how could one know without trying out?


Again the closeups revealed things. The saw's holder's dark chips were crappily done and there was some painted over cat hair as extra decoration. I was actually a bit surprised that our cats hadn't been more visible on these sets.

Metal bits

Because I was pleased with the effect of the somewhat suffered unpainted steel, which at best looked like electrozinced steel but at worst just frosted over, I did it again. I thinned down a light grey paint (VGA 72749 Stonewall Grey) with tap water quite a lot, then stippled it on the dark grey bits. Again this managed to reveal some untreated ejector marks or carelessly cleaned up mould lines. Graah!







Of course all of these would get later on covered with oil washes, either sepia or different rusts. Well, I had two rust shades, so it was either old or fresh rust and I usually used them both over each other.

Nails to the tool coffins

To crown my fantastic achievements I pulled a few nail places from my hat and painted (or tried to paint) tiny dots with dark grey to mark the nail ends. Of course looking at these photos I realized that the top bits were most likely nailed on each of the planks and not just the outermost ones, so it was possible that I returned to this one later on. Or maybe I'd let them be as they were, the idea of nails was already visible and that was important.


24.1.24

Chipping attempt

Flakiness on my tank?

I decided to give uncle Night Shift's chipping process (or a part of it) a shot in the hands of a complete fool. This plan of mine was, to let most of the tank be mostly clean and concentrate mostly on the front of the tank, especially near the mine roller. Somehow it felt like the most natural place for the worst mistreatment to happen where things would be blowing up constantly.

Attempt #1

My first attempt was dangerously based on my memory. I did a few test scratches with the lighter green I had used before, to get some of the lighter chips or scratches marked. They didn't stand out too well, so I didn't keep at it for long.

Then I mixed a bit of red (VMA 71003 Red RLM23) to the dark grey to play at the rust-protector somehow on the exposed steel. The colour itself turned out really nice-looking in my opinion, but the completely unplanned and manually made test flakes didn't really work out.

Especially here on the mine roller structure they were completely off. Luckily it was quick and easy to cover them up at this point.

On the turret's edges they looked somewhat better, but still a bit detached somehow. Maybe my effect was too subtle and didn't stand out in scale as they were.

The very same evening I rechecked the uncle's method and got a better idea for my next attempt. In short I would just need to lighten up the Russian Green and try again. Maybe I would need to airbrush the already made things out of the way.

Attempt #2 - first evening

I started all over again. First I mixed a couple of drops of lighter paint (VMA 71075 Sand(Ivory)) into a squirtful of 4BO. The paint was still a bit on the dark side after the first sponge-dabbings, so I mixed in another drop and then another drop a bit later, because the second mix still didn't stand out well enough. It was a bit surprising how light the light tone had to be to work in a way that looked good to me.

Stage one - the light chips

Against all the basic guidelines and common sense I didn't start this from the most hideable and out of the way place, but straight from the turret itself. To get my chips started I used a sponge and a 10|0 paintbrush to make dents and scratches. Sponging wasn't too good-looking in most places, so in the end I did chips just with the paintbrush.

Especially with the scratches the paintbrush was good. With the sponge I could make some random sneeze-patterns but I just felt that the brush gave me more control. Of course, I had absolutely no experience with this business so far, but I had to start somewhere.


That turret ended up looking used and mistreated. Either this got already completely out of hand, or it worked out just fine.

I had a vision of a sort about the mine roller, I just had no idea how realistic it was. The frame and the rollers needed some touching up, but I could do those separately. Because I had never seen how one of these devices looked like in real life after blowing up some anti-tank and anti-personell mines, I trusted on my gut feeling that told me those explosions would be tossing amounts of rocks, shrapnel, and whatnot.

Here I concentrated on painting mostly glancing blows -kind of strikes. At least I tried to paint some kind of radial scratches going tangentially from the pressure point.



 

On the tank's hull I thought that because of the mines blowing up constantly the front would be the most harmed area. The rest of the tank would be in a much nicer condition, of course there'd be some engine deck -themed wearing out by the edges and the hatches, and by the anchor points. The left front corner of that steel box on the fender was supposed to look like it had been dropped a few times and lazily or hastily dragged around.



I was pretty content with most of this work. To see more of the effect, I didn't want to spend all of the time available only on the light chips, and also to enjoy some variety and also to avoid going way too far in my excitement, I jumped (again) to the next stage.

Stage two - dark chips

Ok, my first attempt with the dark chips had worked decently, the red-tinted dark grey looked very fitting after the paint had dried. Trying to repeat my previous mix I added three drops of red into a squirtful of dark grey.

Like before I started with the turret. I followed the lighter marks I had made earlier, and mostly tried to fill up the larger ones with this dark grey. It was slow and delicate work. While looking at this photoset here I could notice that I hadn't gone through all the light chips that I should have.


The mine rollers got the smallest amount of my attention, because there was stuff to be fixed before these details. Here the outer left roller got a bit of a treatment, and the looked nice on it. In the photo the roller was in a silly position, which made the locking piece look like it was actually falling off.

The effects on the frame looked somehow working, at least the radial scratches had the look I was hoping to achieve. Like I said earlier, I had no idea if this was realistic or not.

During this chipping session I didn't get that far on the hull, I did some work on the front and the mudguards. Based on the photos I definitely didn't touch the cable loops, hooks, and guide bits yet.




 

Amazingly I managed to use a bit more than an hour on this session in one evening. This was very slow, but also surprisingly enjoyable stuff to work on. Even in the middle of this WIP stage the tank started looking nicely grungy.

Stage two - second evening

I checked the turret and fixed what stuck me as fixable. Maybe this was it for the turret.

The wheelery got me swearing a few times, I worked on them at a different pace than with the rest of the model, especially as on these little bits the original chips didn't show even as well as on the tank. During the evening getting darker I realized I had chosen maybe the worst workstation, the lighting conditions were a bit annoying to work on things like these.

I added a few more chips into the front of the tanks and fixed the ones that I felt incomplete from the previous evening. In this photo here I feld it was a bit too clear that I hadn't been as meticulous as I should've been while cleaning up the cable loops from mould lines.

After painting the dark chips on the bits left from the previous session, I felt that the deck and the rear hull were a bit too clean in comparison. And no, I had not forgotten that I wanted them to be cleaner than the front.

I added a few extra dents onto the engine compartment and got this mad idea to make some ringlike scratches to depict something getting stuck under the turret's lip while it rotated. Something like loose rocks or something hard and grindy.

Those two boxes in the rear edges were a bit weird, I just hadn't come up with anything for them. I also didn't want them to look either untouched or completely mistreated, so I just added a couple of horizontal scratches thinking that maybe the driver had been rotating the tank too close to trees. That trick was to be seen a few photos later, here you could see some general walked on bits and careless box-carrying -caused marks.

Around the engineering shovels I tried to make some marks that would look like whoever put the shovels in place didn't really care how they did and what sort of a ding it made inside the tank. I wasn't sure of how that came through in the end.

Overusing the same idea I tried to add a few dents by the place where the tow cable ends lied, to show that the crew just threw them around without much care.




In this set the wooden boxes looked pretty silly, but I'd get to them the next time I painted. For those I had a new set of paints from sometime last summer.

17.1.24

Steel details

More dark grey steel

This effect seemed to have worked nicely in the last couple of different-scale projects, so I stuck to it. The tracks I had already treated with this same approach, so it wasn't that different.

Starting in the front of the tank I painted the tip of the machine gun that barely peeked out of the armoured shield. The next I painted the short track bit on the front glacis plate and proceeded to the cables. All the tow loops I left purposefully green, they weren't supposed to be fully worn down to the bare metal.

We had a couple of tow cables on the right side of the tank, I painted them the same way. Later I should do a tiny highlight on them with a slightly lighter grey, perhaps. The only engineering tools were a pair of showels, they too became grey-tipped. While I was on this side I painted the antenna grey as well, but I thought I should check my Armoured Museum reference photos because I wasn't entirely sure of this approach. In the rear end there was that one track link to be painted steely.

The flipside had just a saw and another track link.

After these I painted the roadwheelery. Here my idea was that while the tank was on the move, the outer rims of the road wheels (etc) were going to be pretty clean of rust and dirt, due to the constant movement. That would look much better than the bright steel -painted ones on my T-35, I felt.

At this point I remembered that I had just plopped the attachment bolts on the road wheel arms for painting. I plucked them all off, except for the return rollers. This'd be a good-looking setup.

While I was spinning the model in my hands, I realized that the exhaust pipes were still green and they weren't going to remain that way for long in the nature, so I painted them grey for some upcoming mistreatment. In the same instant I decided to paint the engine deck's partially curved grille as well, I decided they had also suffered enough to lose any paintjob they had ever had.

Again, I wasn't 100% sure of the last bit, but there was time to change it still. It wouldn't be the first time my gut feeling was a bit off, right?