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22.10.25

Two-Clan basic painting

Painting on two fronts

This was something I hadn't done before: following two painting recipes at the - more or less - same time.

Hell's Horses, Alpha Keshik

First and foremost I had to prime the Pack Hunter black and then transfer the Nova as Isorla from the Jade Falcons to the Hell's Horses. This Nova had been assigned to the Gamma Galaxy for ages with unit number #66. The IWM miniature was at least two decades old, and it was quite different from the oven-fresh plastic one by CGL.

A blackish basecoat

The horseplay theme was a black base with red-yellow flames as decoration. Flat black was a pretty bad basecoat as you couldn't catch details, so I thought of using dark grey (VMA 71056 Black Grey) instead. Something gave me the idea of adding a drop of blue (VMA 71318 AMT-7 Greyish Blue) into ten drops of dark grey (VMA 71056 Black Grey), followed by two drops of black. With this mix I overbrushed the bits liberally and thought it stood out from black even if it darkened quite a bit when dry.





Red flames

With the basecoat dry I started doing some red (VMA 71003 Red RLM23) flame areas, very random and weirdly asymmetric bits wherever it felt most interesting to me.

Some of them looked better to me than some others, such as the top of the Cougar which looked more like a red mass from this viewpoint. Next we'd see how the yellow subchunks would affect this show.

Yellow flames

Of course I had no pure or proper yellow as the old ones had dried up. I had to conjure up something else to use instead. Based on a pure gut feeling I mixed together some Medium Fleshtone with Yellow Ochre and thought I could always brighten it up if needed. To my surprise the colour mix worked nicely as it was so I started doing some flamey thingies with it, inside the red shapes I had painted before.

 

Generally speaking some of them looked actually neat, some had gone too wild. I had also been quite cautious with my application areas so they concentrated mostly on the fronts and upper parts of the 'Mechs. The backs got heavily ignored because of the surface shapes, and because in my mind these flames were meant to be on the armoured plates and for show.

White-hot highlights

With the flames otherwise done I got this idea of drybrushing some white into the roots of all the flames could bring some more hellfire into the decorations. It was supposed to be pretty mild by somehow noticeable an effect, especially if you looked at before | after photos.


Metallic metals

From the blackish base the bare metal bits wouldn't stand out much if I painted them in dark grey, so I went with a metallic instead. Either Gunmetal or Oily Steel sounded like good approaches here, being more muted than chromes and silvers, so I was going to use the first one I found (VMA 71072 Gunmetal).

The Fire Moth got metallics on the arm-based lasers and missile launchers, as well as the joints that looked like they would or could be left unpainted.



Cougar followed the same line, I painted its Pulse Lasers and LRM faces. Of the joints I painted mostly the shoulders, waist, knees and ankles.

The Pack Hunter was maybe the weirdest of all five, as it only carried only that lonely ER PPC on the shoulder and I wasn't going to make its full fists metallic. To compensate I concentrated more on the joints to break out the black monotony. This left me thinking if I should do the antennas in dark grey for a tiny amount of extra variety.

And the winner of the most varied set of weaponry went to the Huntsman, so it had lots to paint in Gunmetal. Of the AMS turret I left the radome as it was but painted the gun-swivel bits metallic.

Nova had all its weapons in its arms so they didn't bring much decorative joy. Like on the Pack Hunter I concentrated a bit more on the joints.

 

 

Like these rear-facing photos showed, I highlighted each and every nozzle and grille on the damn ponies, a bit more than I would normally have done. Especially as I was using Gunmetal instead of Black Grey, it was jumping out more, but monotony-breaking was essential.

Preparation for the lenses

In preparation for the energy weapon and cockpit painting I painted them all flat black. This might save me from some stupidities especially when painting the more obscure layouts. While prepping I also painted the Pack Hunter's antennas in black grey and gave them a quick cold grey drybrushing like I had somehow planned. This would make them stand out a bit from the actually armoured bits.





Clan Jade Falcon, Gamma Galaxy

My Gamma Galaxy recipe was pretty standard: cold grey base, a stonewall grey drybrushing, then green (VMC 70942 Light Green) camouflage shapes based on the method that appealed to me that day. These three got some squiggly lines to break their shapes.

Green shapes

I didn't plan these ahead anyhow. This time I also didn't play with tape masks, this triplet of Warriors had different level Techs taking care of their 'Mechs than the last Jade Falcon minis I painted. Any paint on the Crossbow's LRM-20 launchers was just unimportant overflow because they were going to be dark grey like all the other unpainted metals here.

I had to dig through Record Sheets to get the Kingfisher's armaments because based on the shapes alone the other Large Pulse Laser was clearly in the Right Arm, the missile launchers were clear as day, and I could guess the Medium Pulse Lasers on the shoulders. But the Left Arm was supposed to have an ER Small Laser but I didn't recognize it from this photo, perhaps it was slung under the launcher. The other LPLas was in the middle of the chest.

Nova Cat's guns were politely grouped in the arms, one had ER Large Lasers and the other a double ER PPC. From this view I got some Cain vibes from Robocop 2.

 

Jade highlights

My jade paint had to be slightly thinned with tap water because it was a bit on the thick side. Traditionally some panels almost called to be highlighted, while some highlightable bits had to be hunted for. Crossbow's asymmetric shoulder decorations were very much a purposeful thing.

Metalless metals

With the jades done I went through all the unarmored parts of the weapons and the different joints of the 'Mech such as the ankles, knees, hips, and shoulders. None of the three had the actual hands so there was no funniness available there. I also iterated through the different vents, grilles and other bare bits, especially on the back side. No Jump Jets on any of this set, so they weren't of no additional guidance.






Later I gave all the metal pieces a gentle drybrushing of cold grey. It had worked wonderfully on some pieces before and I liked the effect.




Preparation for the glasses

Like with the heckin' ponies, I checked the viewports in advance from the Camospecs article I. When painting the Pack Hunter's antennas I also did the same for the Crossbow: a cold grey drybrushing over a dark grey base.




And now we were handily and conveniently ready for the next round and individualizing the 'Mechs furhter! Probably I'd do the cockpits and energy weapons first, but one never knew.

15.10.25

Project VI/25

The last of the Invasion miniatures

While updating the BTTracker again I was pondering where in the Empire would I assign these last seven 'Mechs. Three of them - Nova Cat, Crossbow, Kingfisher - were Heavy or Assault class, so they could move to the Jade Falcons. With this allocation my Cluster only missed full Trinary C and about three quarters of the AeroSpace Trinary E. The updated painting situation was pretty weak, but it was a self-made problem thanks to my decision of dropping Mediums and Lights pretty much completely out.

My last unstarted minis were: Cougar, Fire Moth, and a Huntsman. One older IWM-made Nova fit here nicely, as it was coming for a reassignment. I was just missing one measly 'Mech from a fresh Star for a new Clan, and as I was just admiring the latest version of my tracker I found a Pack Hunter from the Mercs set. This Star was going to find itself in the Touman of the Hell's Horses.

Apart from the Pack Hunter, Crossbow and Kingfisher they were all already primed black so I was going to be up to speed in no time! If the excitement carried me to new levels of insanity, I might even turn this into a Nova with that one unassigned Elemental Star.



8.10.25

Finished: Project V/25

Starscream

The number two guy of the Decepticons, their Air Boss, and the fool who was constantly trying to undermine mighty Megatron's power, always failing in his coup attempts, Starscream was immediately recognizeable. Or he was if you were at least a fraction as excited about Transformers as I was in 1987 when I got my hands on the first Finnish-translated issue 1/87 of Semic's comic (mostly Marvel's US stories with some random UK stories here and there). I had never got myself any of the original three Seeker toys, not even from the flea markets, so while continously pondering on ordering the Masterpiece I fulfilled some childhood dream by painting a scale model to look like Starscream himself. And as you all very well knew, if it was worth doing, it was worth overdoing, so there were going to be two more of these models.

"My time will come, Megatron."

While slowly working on the remaining two F-15s I had to come up with a good storage solution for my unique Strike Eagle variant. One that didn't end up being full of dust. The other core requirement was that it had to be safe from our cats. Safer than it had been so far, I meant.

Photoset

Here we had them, a set of photos. Some of the shots I took suffered from my image editing methods and that I didn't get a flat enough ground set up in the light tent, which ended up with the canvas being wavy. That led to the bottoms of some shots being cropped due to half-visible wheels and such. This, clearly, required something else :tm: to solve my issues.













 


1.10.25

Strike Eagle's weathering

The weathering operation

Differing from the last post I expected this to be quite a bit shorter and calmer, as my plan was just to play with the oil paints a bit and maybe drybrush the autocannon port's surroundings a bit. It wouldn't be the only time my plans changed with the progress of the process.

Gloss varnish as a base

To protect my maintjob I brushed Vallejo's gloss varnish all over it. As the photo showed the rightmost drop tank still wasn't where it belonged. No rush, as long as I did it before going for the oils.

And yes, I did brush-apply the gloss coat, I just didn't feel like setting up the airbrushing stuff that evening and play with the canopy re-masking just to make this a tiny bit quicker. The smart approach would've been taking the canopy apart for a separate treatment and protect the cockpit on its own.

Now it would be the time for weathering and that was always lots of fun. I was so excited about the paint scheme already, I could not wait to get it to catch the eyes even better.

Sepia mess

I applied my wash pretty harshly all over the model, I clearly didn't concentrate on the gaps and grooves only. With this I wanted to get more variety on the hull in addition to the panels popping better.


Cleanup

After a bit of drying time I cleaned up most of the mess away with thinner. Doing this reminded me vividly why I wasn't a huge fan of airplanes in general: the left drop tank and half of a landing gear came off.

More oils

Sepia being out of the way I thought I could try different tricks on the upper and lower halves of the plane. On the top side I added little dots of grey, yellow and buff, and then I blended them along the length of the plane. This may have been the second or third time I tried out the dot filtering, this time I may have been a bit too cautious with the colours I chose.

On the opposite side I went mostly for blending Industrial Oil stains starting from the rear edges of the three landing gear bays. Who knew where this individual had been flying.


At this point I was about to take the model to the sauna to dry overnight, when I left my gear into a wrong place for  amoment, while I was standing next o them. Of course I was slower than a jumping cat, and the plane fell on its wheels on the ground. The victims were the other main landing gear and the nose wheel, both of which I started fixing the next evening.

The full bracket-shaped thing had broken off (and gotten lost) of the nose wheel, so I just swore and glued the wheel straight into the remains. This then affected the plane's posture and it looked like it was braking strongly after landing.

A satin varnish

I think I spent a silly amount of time pondering whether to use satin varnish as the finish or matt varnish. After the ponderings I chose Vallejo's Satin Varnish but knew I could change my mind if the reflections were too much after a day or two.







In the end the satin varnish was a bit too strong for my eyes. I then covered the plane with AK Interactive's super matt varnish.



 

Now I had just the landing lights to be fixed, or what remained after the cat helped a bit. The light was visible in the photo right above, but it had gotten more weathered than I required.

When the super matt varnish had cured I drybrushed black on the Vulcan's opening and did that for the grilles behind the cockpit too. Just to get them to stand out a tiny bit more.

This meant that the first of my three F-15s was done, except for the photo shoot.