Fooling with little details
Even though I had decided to leave the little people off my model, I still painted the 280mm W9 atomic shells grey (VMA 71048 Engine Grey). Their tips would still need some steel on them, I thought.
Random, weird and apparently verbose text about plastic models, 'mechs and gaming.
Even though I had decided to leave the little people off my model, I still painted the 280mm W9 atomic shells grey (VMA 71048 Engine Grey). Their tips would still need some steel on them, I thought.
Despite all my grumbling I still used a few decals with this complex. The tow trucks got a String "U.S. ARMY M533" to their extreme ends, their doors and roofs got five-pointed stars. To the sides of the cannon's carriage I used similar String-based decals but the left one I cut into two because I just couldn't bring myself to fight a long decal over a bunch of molded-on bumps. For a change the decals behaved.
Let's be very clear about this: I've always liked using the caution stripes in numerous places (ever since I was involved in making Doom pwads), in my opinion they've been most at home in scifi weapons platforms, such as Battle- and OmniMechs. They weren't that prevalent in real world warmachines, which wasn't really surprising, these being large and high-contrast-y decorations practically screaming "BEWARE OF THIS THING HERE!". And all this is why I was a bit surprised to find these stripes in the decal sheet, but I filed that under "test stuff" and as something that wouldn't have been done that way in fighting conditions. In any case I wanted to paint them instead of getting frustrated and sweary with the spaghettifying decals.
First I masked the immediate neighbourhood of the bumpers and started painting. The bottom layer was a dark grey (VMA 71268 German Grey), over which I then applied an almost full coverage of plain flat black (VMA 71057). Somehow I expected that this'd give the dark shapes a bit more realistic look than pure black.
After giving the paint the traditional 24 hours of drying time before smashing masking tape on the fresh surfaces I started fooling with the tape. I settled with about 2,5mm strips and made some slashes and some backslashes per bumper. As my yellow I used a Medium Yellow (VMA 71002). The uneven painting was the result of a partially too thick paint that I hadn't been able to stir up enough. In this case the result looked kind of realistic to me, at least much better than a decal!
Now that I had the construction phase wrapped up, I set up the scaled-down dudes on and around the built pieces to show what kind of monstrous vehicles we were talking about here. I guessed that the pics had shown that especially the cannon was enormous, but I felt that the humans brought an essential amount of real-life scale to drive the point home.
Especially the nuclear shells were of a noticeable size.
The second vehicle I expected to be almost completely the same as the first one, so I calculated that I was going to be clearly quicker assembling it. Funnily the reality this was even quicker than I had thought, as I almost finished it in one sitting. My largest victories in building speed came from me having once gone through the hunting of pieces, so I knew what was needed; and of course from that fact that there were a truckful less pieces to iterate.
I obediently followed the instructions. This was again started from the single-wheeled end, I glued on the storage box and the fuel tank to flank the torque converter.
Behind the cockpit wall I built a box that contained the engine, if nothing else. On its top side a mysterious donut didn't reveal its purpose, not yet at least. I was positively surprised by the grilles being actual grilles, not just bits with a bit of a criss-cross pattern on them, like the cannon's steps earlier.