Colouring pondering
My map was completely open and I could've assigned my murderous tin can anywhere, there were many groups in this universe that I had not poked at yet. My own Merc band also had two Lancefuls of spots open. In my mind I got taken to a red space, as I like the colour in general and I had used red as one key colour in all the possible BT games (Mechwarrior:Online; BATTLETECH; Mechwarrior 5:Mercenaries). The title revealed it already, I went with the Kuritapult theme and chose a sibling unit for a Lance I already painted: the 8th Sword of Light or "Jade Dragon".
A red-sponged surface
Coating all the armoured parts I brushed a layer of reddish brown (VMA 71105 Red Brown RLM26) and left the joints and barrels clear. I did not stress too much about the coverage, as you could see.
Somewhere I had encountered an idea of bringing brightness and noise to the paintjob by poking the paint on with a sponge. I thought I could give that a shot, sponging around instead of trying to paint individual panels in a gradient using a paintbrush. Very shockingly I used a bright red to be dabbed on (VMA 71003 Red RLM23). As usual, I concentrated on the top and most noticeable surfaces, where I thought the light would hit most. This got repeated on gradually smaller surfaces two, three times.
Next I mixed some Lemon Yellow (VMC 70952) into the red for brightness. This stuff got dabbed on a bit more cautiously than on the previous red layers.
Finally I mixed one final serving of even brighter yellow-orange and touched a few key points with it. Looking at it this close made the effect look a bit strong. Black Grey bare metal parts didn't look too fitting so I started thinking of making them somewhat lighter.
Metallics
Apparently I went insane and thought that I could try to do something as deranged as having a go at the NMM effect. Simple on paper: narrowing cold and stonewall grey bands over the black grey base. I even got a reference for the gloom from the dark barrels, but it definitely didn't work out :D At least I had now tried it out.
To get them forward I painted the bare metals in Stonewall Grey and then highlighted with Greyish White. That ended up a tiny bit on the overbright side so I washed them darker later (Citadel Nuln Oil).
To highlight them somehow I added narrow horizontal lines along the ER PPC barrels. They would not really stand out but I had them done now.
Lenses
Each of the four lenses and the cockpit's panes got based with flat black.
The underjaw ER Medium Lasers (Escorpena Green) were a bit tight to paint, but the ER PPCs got a friendly coating of Electric Blue. For the cockpit panes I used the slightly darker Magic Blue. This photo here showed that I had forgotten the opposite reflection spot from the main viewport pane, I fixed that much later.
I especially liked the particle cannon lenses, this time they succeeded pretty nicely. A nice change from the usual mehness.
Hex bases
Having no specific idea I just used a random amount of blobs of Vallejo's Mud for the base and left it cure overnight. The next time I covered the dips with a Light Green for grass.
A contact who does lots of minis and shares their stuff online recommended using some brighter colours like pinks and such as drybrushed alien flora on the base. I gave a shot at a pink (VGC 72013 Squid Pink) and Lemon Yellow, and yes, they did add some fun variation. Now I had to remember this when painting anything else to accompany this one here...
Looking at the sizes and shapes of pieces available I decided that I did not feel like trying to freehand the Jade Dragon or a flaming sword on this bugger. I sealed the miniature with AK's Super Matt Varnish, and then did the seven glass bits with Vallejo's Gloss Varnish. This was good and I had a really good time painting the beamy Catapult.